Information om PC hardware
find
sidste nyt søg arkiv statistik om os
Emner
Andet (50)
Bundkort (83)
Emulator (38)
Grafikkort (277)
Harddisk (20)
Køling (18)
Processorer (128)
RAM (25)
Software (86)

Links
Drivere
Emulator
Hardware
Spil
Download

Kommentarer
Lukning af HardwareTidende (stand-by på ubestemt tid) (341)
(2004-11-30 23:59:59)

Half-Life 2 - årets spil 2004 (100)
(2004-11-30 23:58:49)

Specifikationer på ATi Radeon R480 (Radeon X850) (39)
(2004-11-30 23:15:03)

Betydning af ramtimings, FSB og taktfrekvenser (64)
(2004-11-30 22:54:53)

The Elder Scrolls IV: Oblivion - tidlige billeder fra fortsættelsen til Morrowind (33)
(2004-11-30 22:51:58)

Hovedtelefoner med surround sound - introduktion og test (221)
(2004-11-30 21:03:22)

Test af 45 cpukølere til Athlon XP (socket A/462) (56)
(2004-11-30 20:33:15)

Bundkort til Athlon 64 - ATi Radeon Xpress 200 mod Nvidia nForce4 Ultra og VIA K8T800 Pro (21)
(2004-11-30 19:38:15)

Omfattende test af Athlon 64 cpu'er til socket 939 (120)
(2004-11-30 19:30:02)

Test af 5 bundkort til socket 939 (nForce3 Ultra mod K8T800 Pro) (90)
(2004-11-30 19:23:37)

DOOM3 på GeForce3 (15)
(2004-11-30 17:38:17)

Maj 2000 grafikkort-test (2)
(2004-11-30 15:23:46)

Guide til LCD-skærme (fladskærme) (290)
(2004-11-30 00:46:39)

Støjmålinger på 6 mellemklasse og high-end grafikkort (54)
(2004-11-30 00:01:19)

Test af stort antal grafikkort i 1600x1200 (juni 2004) (76)
(2004-11-29 18:35:19)

Ekstrem ydelse med grafikkort - første resultater med Nvidia SLI (95)
(2004-11-29 15:36:13)

Athlon 64 4000+ og Athlon 64 FX-55 mod Intels hurtigste cpu'er (56)
(2004-11-28 15:10:20)

Drivere til ATi grafikkort - Catalyst 4,8 mod 4,7 (44)
(2004-11-27 00:37:49)

Test af 12 forskellige bundkort med i925X eller i915 chipsæt - hvilke er bedst? (28)
(2004-11-25 22:22:53)

Test af ydelse i Half-life 2: High-end grafikkort og cpu'er (79)
(2004-11-25 22:21:44)


3DFX død - chokerende nyt
Grafikkort af Webmaster Sunday den 17 December 2000 kl. 13:58 [ Grafikkort ]
3dfx erklærede sent fredag den 15/12, at bestyrelsen vil anbefale totalt salg og ophør af egen virksomhed til aktionærerne. Disse chokerende nyheder hænger nøje sammen med, at 3dfx stod til at vinde stor patent-retssag over NVIDIA vedr. multiteksturering (3dfx mente, at NVIDIA uretmæssigt havde kopiere deres patenterede løsning vedr. multiteksturering, dvs. at putte mere end en tekstur på en pixel). Da NVIDIA næppe syntes, at det var en god ide at risikere at tabe denne retssag (alt fra og med TNT2 bruger jo multiteksturering), så gav NVIDIA et tilbud til 3DFX, som 3DFX i sin nuværende situation ikke kunne afslå. NVIDIA køber simpelthen hele 3dfx, dog ikke nødvendigvis inkl. medarbejdere. Så alle patenter og maskinel overgår fra 3dfx til NVIDIA, og evt. medarbejdere, som er interesserede i at arbejde for ærkekonkurrenten, kan muligvis bibeholde deres job. Forhåbentlig vil NVIDIA fortsætte med at udvikle drivere til 3DFX-kort, hvis ikke kan NVIDIA vel hurtigt få et ret dårligt omdømme... Mht. konkurrence er NVIDIAs overtagelse af 3DFX næppe noget at råbe hurra for - tværtimod. Jo mindre konkurrence og jo mere monopol, desto mere kommer vi forbrugere til at betale. Kun ATI og Matrox har nu chancen for at påvirker NVIDIAs priser, måske også POWERVR (Kyro3D). Ærgerligt, for havde 3DFX kunne levere Rampage til tiden, så havde 3DFX måske haft en god chance for at vinde tronen tilbage. Men sådan skulle det ikke være. Der er vel ikke andet at sige, end "den gamle konge er død - længe leve NVIDIA", argh....

Interesserede kan her læse hele pressemeddelelsen (den er lang!):

3DFX Announces Three Major Initiatives to Protect Creditors and Maximize Shareholder Value

Board of Directors Initiates Cost-Cutting Measures, Recommends to Shareholders Sale of Company Assets to NVIDIA Corporation for $112 Million and Dissolution Of Company

SAN JOSE, Calif., Dec. 15 /PRNewswire/ -- In an effort to protect its creditors and maximize shareholder value, 3dfx Interactive, Inc. (Nasdaq: TDFX) announced today that it will substantially reduce all of its workforce as part of an initiative to significantly reduce expenses. In addition, the company said its Board of Directors will recommend to its shareholders that they approve the sale of most of the companys assets to NVIDIA Corporation (Nasdaq: NVDA) as outlined in a definitive agreement between the companies that was signed today, and also approve a plan to dissolve the company following completion of the asset sale. "After aggressively pursuing a wide range of options that take into consideration the interests of our creditors, our shareholders, our employees and our customers," said Alex Leupp, president and CEO, 3dfx Interactive Inc., "we strongly believe that to reduce expenses, sell our assets and dissolve the company provides the highest return to our creditors, shareholders, and employees." "We expect that the combined technologies of 3dfx and NVIDIA will continue the legacy that 3dfx began in 1994," Leupp continued. "NVIDIA is the number one supplier of graphics technology to the OEM market. With the addition of 3dfxs high-quality technology that leads the retail market, we believe the combination of the two will result in even greater PC graphics leadership." The target market for 3dfx has historically been the retail graphics market, a market that 3dfx has dominated since 1998. The segment represents approximately 10 percent of the overall graphics market, and is subject to extreme volatility and unpredictability. Specifically, high inventory expenses, decreasing margins, and slowing demand have done irreparable harm to 3dfx. While the company had recently announced plans to expand its business into additional markets, it has been unable to invest in its expansion under current business and financial market conditions. The company announced that it plans to substantially reduce its costs in order to best conserve its resources. These cost-cutting measures include a reduction of substantially all of the companys workforce by early next year, reduction in office space, and other efforts to reduce non-essential expenses. 3dfx is also providing manufacturing services to third parties to help cover the overhead associated with its Juarez, Mexico manufacturing facility pending the sale of that facility. In the meantime, 3dfx expects to continue to maintain an adequate workforce to support its customers. The Board of Directors, with the assistance of the companys advisors, has undergone exhaustive efforts to explore many alternatives including raising new financing to continue its operations and exploring various strategic alliances and business combinations. It has concluded that the best interests of the creditors and shareholders will be served by selling its assets to NVIDIA Corporation, as outlined in a definitive agreement between the companies signed today, and also to approve the plan for dissolution. Under the terms of the agreement signed today, NVIDIA has agreed to pay a value of $112 million ($70 million cash and one million shares of registered NVIDIA common stock as value based on NVIDIAs closing price on December 14, 2000). Upon signing the definitive agreement, NVIDIA has agreed to loan to 3dfx $15 million for working capital, which will be credited to the cash portion of the purchase price. In addition, 3dfx and NVIDIA have agreed to stay the patent infringement litigation between them through closing of the transaction, at which time the suits will be jointly dismissed with prejudice. Assets included in the transaction include all 3dfx intellectual property and chip inventory as well as certain other assets. In addition, upon signing the definitive agreement, 3dfx transferred to NVIDIA the "3dfx" and "Voodoo" brand names and trademarks. The closing of the transaction is subject to a variety of conditions, including 3dfx shareholder approval, receipt of governmental approvals including the Hart-Scott-Rodino Antitrust Improvements Act of 1976, and receipt of all necessary consents of third parties. After closing the NVIDIA asset sale and upon 3dfx shareholder approval, 3dfx will proceed to pay or adequately provide for its debts and liabilities. 3dfx will thereafter distribute its remaining assets to its shareholders in one or more distributions. 3dfx will host a conference call today at 2 p.m. Pacific Standard Time, 3 p.m. Mountain, 4 p.m. Central, 5 p.m. Eastern, to discuss current developments and its financial results for the third quarter fiscal 2001, ended October 31, 2000. To participate in the conference call, please dial 800-521-5428.

Vil du vide endnu mere, så hop herhen:

http://www.hardocp.com/articles/3dfx/3dfxgone.html



Rune skrev Monday den 18 December 2000 kl. 09:36: [ svar | nyeste ]
En lille kommentar fra grundlæggeren af 3dfx - Scott Sellers:

It's no secret that 3dfx has been in a very poor financial state for some time. Although we've done our best to avoid taking drastic action, we have finally been forced to admit that there is no possible way we can continue in our current state. As such, we have negotiated an agreement with nVidia that will allow us to provide the best possible result to our creditors, investors, employees and customers. While we firmly believe this agreement is in the best interest of all involved, we deeply regret these actions. Again, we want to extend our sincerest thanks to everyone one of you who helped 3dfx revolutionize 3D graphics and 3D gaming on the PC. Rest assured, the 3dfx legacy will live on through the combined strengths of these two great companies.



Rune skrev Wednesday den 20 December 2000 kl. 14:17: [ svar | nyeste ]
Fandt lige et par glade kommentarer på www.digit-life.com fra en snart ex-3dfx-medarbejder... Altid rart at blive fyret lige før jul....

We managed to get unofficial comments from 3dfx team member (he didn't want to disclose his name) on the latest events in 3D industry (3dfx + NVIDIA):

- could you comment this in brief? - It sucks. We would have blown the doors off the competition more than anyone could possibly dream of. Stuff happens though. That is life.

- So, what is all means for users? for 3dfx engineers? - Users.. it means no more 3dfx products. Engineers are out of a job

- Can we expect that NVIDIA will be monopoly? and prices for cards will grow up? - Probably.. just a guess though.. I don't think anyone can come close to Gigapixel technology

- So, 3dfx will continue to work on Gigapixel tech? but only for consoles market? - 3dfx is dead

- What about Gigapixel Technology? Did NVIDIA buy it too? - Yup

- http://www.nvidia.com/Home.nsf/nvidianews1.html - Heh, the nightmare comes true :(

- Now we know the name of NV20 -- 3dfx Voodoo6 !!! - Black humor :( Probably… we would have wasted NVIDIA too if we would have lasted

- Hmmm Maybe ATI will change it's strategy and we'll see strong competitor for NVIDIA? - Hope so As for Matrox I don't think that they can compete :(

- What do you thing about ImageTech ? - They should compete still But they don't have strong chips yet (if I'm right) But time passed Maybe it would be too late :(



Info
HardwareTidende er en omfattende guide til optimal afvikling af computerspil på PC. Dette kræver viden om hardware såsom grafikkort, cpu'er, ram og meget mere. Du kan læse mere om konceptet bag HardwareTidende her:

Om os

Hardwaretidende bliver kun opdateret, når der sker noget nyt og interessant. Skriv endelig til os, hvis der er noget, vi har overset; nyheder modtages gerne.



Startside
Lad HardwareTidende blive din startside: Klik her

Eller hvis du kun vil tilføje os til dine foretrukne: Klik her

Copyleft © 2000-2004 HardwareTidende